Archive for April, 2013

Making Of: !dM “Endless Delirium” behind the scenes

Have you ever wondered how a creation in SL comes to life?
————————————

Well this is the time to find out!

Thanks to one of my lovely friends who was as curious as you, I took some extra screenshots throughout the creation process so here’s a glimpse onto the working desk of my last costume release !dM “Endless Delirium”.

The idea for “Delirium” has some strange roots.. it started out as a possible idea for St. Patricks (cause I wanted a rainbow corset), then swayed into some sense of My Little Pony Kitsch (don’t even ask) and well… when I got the sculpted fish all the rainbows and clouds and fish came together into a picture for anybody who is familiar with “The Sandman” comic book series. So that’s when it took a hard cyberpunk turn instead of the fluff those first ideas were associated to.

I figure, if a fellow designer is curious enough about the in-between steps already, then it’s probably a fun read for somebody who never dealt with content creation in Second Life, too. So I put a little bit more time and effort into making this a proper documentary of the “Making Of…” for this costume than I would have if only sharing it with her.

These are all snapshots taken during different stages, and I will admit, I had so much fun preparing the “Making Of”, hope you will enjoy this little trip :) The pictures are totally random and taken most of times when I was thinking off it rather than any important milestones. (Although, there is one or two taken to discuss the turns on how this should go on from there lol)

It all started in 3D:
———–

 

Cause let’s not forget, there was a cloud attachment somewhere in the mix and nothing worthwhile on marketplace to consider.

I usually start with cubes no matter what it’ll be.. cylinders sometimes too, but a cube is just easier to deal with. This one here was ment to be something abstract anyhow, so making that happen didn’t take all too long thankfully to mirror modifiers.

 

Clicking on the pictures will make them large, btw. In the upper right and left hand area of each is an arrow that appears on mouse over, so you can just look at them in larger size.

From Blender to SL:
———-

Uploading and testing was good enough for a start. I stuck a bunch of rainbow flexis into this when first rezzing it in SL. And totally unassumingly went browsing the marketplace for anything fluffy and air-y to put into the mix; ironically I didn’t buy anything I had targetted but ended up with a fish instead. You see the grey ones sitting on the back of the cloud in the sceenshot below!

Admittedly, that did excite me way more than the rest at this point too, so there came the fatal question.. How can this be integrated?!

 And back off we go to come up with a texture for that beast. I had proper fish scales in mind, but then, it had to fit the rest of the base textures, so clearly all went down the abstract-fish route on the creation part. I think this was my favorite part of the whole costume designing, too!

 

Once those were done and uploaded came the next challenge. Getting them all placed in the cloud was easy. But what do with those butterflies, they totally didn’t fit any longer at all! Definitely had to be adjusted now too. D’uh. The result was acceptable though I’d say :D The swirls fit pretty nicely on there!

Now let’s dress the avatar!
———-

The corset part was clear already so lets fast-forward that. The mesh did exist as well as I had just finished it for our previous release !dM “Creme d’Elise” so it only needed a new texture. This was as well solved fairly fast with a new baking and more specular lights for a rubber/latex feel and then a lot of color stripe layers to get the rainbow on that corset. And a lot of color tweaking but that’s always the fun part. “Fairly fast” in my world means “It took only 2 hours instead of 50.” in case you wondered about that. :D

So texture layers now. They were supposed to be punky, grungy, eccentric. AND with the fish HAD to have fishnets :P

I settled on assymetric and with way large fishnet for contrast, as the smaller one was just not loud enough in comparison to the bright flashy attachments I had so far..  This was a first rough sketch on the left, and then the painful “making it straight lines” on the right side:

If you’re on the optimistic end of the scale, you would call this “meditative efforts”… if you’re more blunt, probably just a *longstringofcurses* PITA. I am sure there is faster ways to get to that goal but i do prefer working with vectors where possible.

Eventually there comes that first test to see all the mess on the avatar. Surreal looked at me somewhat funny which i totally can’t blame her for lol. They are still pretty rough drafted at this point and it’s hard to see through that if you don’t know where this is supposed to be heading. A few things became quickly obvious though:

  • it needs white in the stockings;
  • the skirt needs more black;
  • the rainbow is too happy rainbow-brite-esque;
  • we need matching shoes for the corset!
  • I should not wear pink hair  :D  [I blame Elise and Gachas for that!]
So I went off with another mission and yet again that whole thing changes its face. (OT: Have you ever tried changing textures in a mess like this? I was blind after targetting!)

However, blind now, but the core of it all was set.
So partial victory! :D

 Finetuning:
———

Thanks to resources the shoe part was semi painless too, as I had just recently finished !dM “PeggySue” so really just needed a different texture for the main sides. Surprise, surprise, the corset texture rotated did hold up pretty good for that. With additional lights this was a keeper. Again, the one on that pic is not the final shoe that made it into the outfit box. It went through a bunch of more changes towards the final phase of the creating process – but it was close enough to let it sit for a while again and feel like “that part is done!”.

The crazy bustle went through some changes well as you can see, although still not finalized. The final version of textures was v5-2 so you get the drift, there was quite many still to come. :D

The stockings were done though other than some last-minute nit-picking when creating the final layers for boxing it up. Nobody would have noticed most likely.. but it’s one of those things, once you spot a flaw you cannot stop staring at it until it’s gone!

Playing with Prims!
————

Another of my favorite parts. When you see it all together in one screen frame is when it’s just most straight-forward to deal with. It jumped our sim primcount by quite a bit but I guess that’s what happens when you rezz EVERYTHING there could be rezzed. (this picture shows only a portion of what was all there LOL)

 You’ll notice the final rainbow hue is much darker now, and that non-pink hair suits me better too ;) Pretty happy with this stage by now, which is close before linking it all up and putting it in a box. This was wednesday afternoon and I was set to release at the evening.

IF there wasn’t yet again that tiny little detail that popped in my mind and postponed this for what seems an eternity.

Scripting – your best friend and nightmare:
———

In my mind, it was all fast and awesome.. “Quick particle script, target, fish-on-a-leash, YAY!”

Well.. that’s the part where the scripters amongst you start to giggle already I’m sure. The very FIRST fish-on-a-leash was ridiculously fast and met all my expectations regarding “ease” and “time” needed…. only turns out, SL gives new asset keys every time you rezz a prim. D’uh.

So how make that damn fish know where to send it’s leash too? 

And that’s where the real time consuming part started that delayed release all the way to saturday morning. Thankfully my scripter friends got me onto the right track, and eventually the thing DID throw a leash when attaching. Best moment ever, for real!

 

Now just the last part, which takes a while but that was planned in at least… and a very welcome in-between activity when I was ready to rage-quit the script.

Creating the vendor picture:
———–

When speaking about Delirium to my friend Honey, she suggested to make it a comicbook style for display – which I LOVED that idea instantly, as it also made it pretty easy to show the different angles and combinations for the outfit each in its own pannel rather then clumping it all together with that poofy skirt bustle! :D

This went from the individual shots to pannel draft, adding detail, and adding more detail.  Click the image for large view!

Finally it all ended up in a box and got into a vendor and since there was so much free space left to both sides, I ended up making an an inworld gallery display of snapshots too. (With some different pics as there’s some snapshots inworld that i didn’t download.)

 

And with that, we’ve reached the end of this little trip behind the scenes. I hope you enjoyed reading through this as much as I had fun writing it all up for you! And since this is a pretty fun way to look back on a creation, I may share some of these “Making Of..”s more frequently (where “frequently” in my world means probably once or twice a year :D)

Special thanks:
——–

I started designing this costume in the beginning of March… (remember? St. Patricks and all…) Obviously that all took total different turns and there’s a lot of time passed since then and it got bent into different directions [WITH the obvious rage-quit in between too of course!].

Special thanks goes for that reason to Elise, Surreal and Honey – cause for one, they kept bravely looking at all the inbetweens and kept answering all my nit-picky questions and astray throughts of randomness with pretty helpfull feedback, and of course made the staring at prims a lot more fun. Cause really, moving prims around is more fun when there is somebody either doing the same next to you or sprouts off random madness in your IM box to trigger more ideas. And then another big thank you to Rug and Charlie for pointing my nose into the right direction with the silly fish leash :)

Very happy how it all came together!

 

BurlesqueCouture: !dM “Endless Delirium”

“Tempus Frangit”


======
“Endless: Delirium”

BurlesqueCouture
by !dM deviousMind
======

Delirium is the youngest of the Seven Endless, yet still older than the rest of existence. One of her eyes is silver-flecked blue, and the other is green. Her hair changes style and color constantly, as do her clothes. Her shadow never reflects her shape, and is tangible, like velvet. She is said to smell of sweat, late nights, sour wine, and old leather. Her realm is a chaotic, constantly changing mass of colors and strange objects and shapes. She may even appears as hundreds of colorful fishes.

…and she stepped out of The Dreaming right onto the grid.

Delirium is the first of a series of fanart I am planning to create surrounding “The Endless” by Neil Gaimann, which, to my surprise, appears to be unfamiliar to most on the grid. Read up on her at wikipedia if you like!

The underbust mesh corset comes in 4 sizes (XS, S, M and L) based on the standard sizing system and is made of vibrant colors in a latex-like rainbow scale. The corset comes with matching attachment options for a little miniSkirt bustle or long skirt tail option, just ruffles and ornaments, or if you would like to go all out on the abstract, a fluffy cloud wrapping around your hips with rainbow fish and butterflies surrounding it – and not to forget the softly floating flexi tails to go with it! The eclectic mix of color and black ripped net adds a very unique style mix to your inventory, with a hint of punk, a touch of visual kei, and a lot of neo burlesque tease!

Delirium comes as well with rainbow boots in 3 rigged mesh sizes as well as one unrigged version with resize options for a perfect fit. For clothing layers, you will find patchwork stockings and netted armwraps, an asymetric net top with matching appliers for Lolas Tango (these will work on Lush as well, I learned!) and little black satin string panties. She likes to impress, so to make a point Delirium brings her spiked metal bands along as well, for upper arms, wrists, upper thigh and knee and not to forget a spiked metal collar with bow and butterfly in 3 colors to pick from. Add eyeshadow in vibrant rainbow hues and an impressive headpiece with rainbow fish and butterflies, optionally with or without flexi laces.

Of course she wouldn’t go out without her favorite fish on a leash, either! All in all, you’ll have fun unpacking this one – please find all details of content after the content listing. ;)

Please take note, this costume requires a mesh compatible viewer as the style cannot be created with regular texture layers. Hair is not included in the package and worn in the vendor images are a wild mix of styles from other SL creators.

Also included is an UPDATE CHECK to keep you up to date with every piece of this outfit – this is an important part so make sure you know where it is :)

You should find the following things in your new couture box (beware this will be long)
– unless otherwise stated, permissions are (copy/no mod/no transfer):

Read the rest of this entry »

(*chanimations SugarRush #12 “MintStrip”

“Full Flavor, Zero Calories!”


======
SugarRush #12
“MintStrip”

by (*chanimations
April 2013
======

(*chanimations SugarRush takes you onto a sweet journey with a seductive and humorous pin up pose series, consisting of 12 individual sets of sweets, cake and candy!

-MintStrip- is set #12 of SugarRush series. It’s the ultimate cupcake tease. The freshest experience. The thing you want to wrap your mind around. In short, it’s just the thing you’re go down for in any random strip joint… i mean.. cupcake store.

If that’s not enough for you, you may also go for the ultimate sweet-tooth: We’ve released as well a CalendarPack with all sets and menu driven background photobox to let you create your own SugarRush vintage PinUp calender… or another poster for your fridge… or Valentine’s Day sweetness and Birthday greetings… or whatever. ;) It’s basically the long awaited part 2 of our (*chanimations fruitFetish! calendar series of 2009 only with more sugar :D

(*chanimations -MintStrip- contains photography props and poses with the following properties:

9 POSES
(no mod/no transfer):
————————-

• mint_pole,
• mint_pole (turn),
• mint_pole (open),
• mint_pole_halfKneel,
• mint_pole_halfKneel (legUp),
• mint_pole_bend (legUp),
• mint_pole_bend (legStraight),
• mint_pole_bend,
• mint_pole_lean

All POSES are static and come with ‘copy’ rights so you can put them into your posestands or make own poseball arrangements. To match the nature of the series, all poses are designed to look best with high heels, of course :D

PROPS (detailed info to each after listing):
———————————————-

Rezz:
(copy/no mod/no trans)

• (*chanimations SugarRush – Mint Chocolate Cupcakes (highDetail) – 44 PRIMS
• (*chanimations SugarRush – Mint Chocolate Cupcakes – 32 PRIMS
• (*chanimations SugarRush – Mint Chocolate Cupcakes (LP) – 22 PRIMS

Rezz Optional:
(copy/no mod/no trans)

• (*chanimations – MintStrip multiPosestand – 4 PRIMS
• (*chanimations – MintStrip multiPoseball – 1 PRIM

• (*chanimations SugarRush #12 “MintStrip” (wallFrame) – 4 PRIMS
• (*chanimations sugarRush – Mint Chocolate Cupcakes (tableDecor) – 44 PRIMS

 

COLOR and POSE MENU:
—————————-

There are two areas you need to know about to access the menus easily.

POSE menu is placed in the root prim of this set. Any part that you click will trigger it, except the prim that holds the COLOR menu! Remember the /1a chat command to adjust your avatars position, more about this further down.

The COLOR menu is placed in the lower cupcake wrapper. Here you control special effects (turn sparkles on/off) and change the glossyness of your cupcakes. It also allows you to set permissions who may access the color menu (public/group/owner), use of poses is not affected by this selection. Default setting on rezz is OWNER.

Read the rest of this entry »

(*chanimations SugarRush #11 “Waffellatio?!”

“Full Flavor, Zero Calories!”


======
SugarRush #11
“Waffellatio?!”

by (*chanimations
April 2013
======

(*chanimations SugarRush takes you onto a sweet journey with a seductive and humorous pin up pose series, consisting of 12 individual sets of sweets, cake and candy!

-Waffellatio?!- is set #11 of SugarRush series. Do you see now why we’re located at deviousMind when first thing that comes to mind with waffels and vanila sticks is…. smut. :D Well join us in honey and butter, it’s here to stay, and for you to enjoy now too!

If that’s not enough for you, you may also go for the ultimate sweet-tooth: We’ve released as well a CalendarPack with all sets and menu driven background photobox to let you create your own SugarRush vintage PinUp calender… or another poster for your fridge… or Valentine’s Day sweetness and Birthday greetings… or whatever. ;) It’s basically the long awaited part 2 of our (*chanimations fruitFetish! calendar series of 2009 only with more sugar :D

(*chanimations -Waffellatio?!- contains photography props and poses with the following properties:

7 (9) POSES
(no mod/no transfer):
————————-

• (*waffle_kneel,
• (*waffle_groundSit_lips (optionA),
• (*waffle_groundSit_lips (optionB),
• (*waffle_groundSit_lips (optionC),
• (*waffle_groundSit,
• (*waffle_groundSit_turn,
• (*waffle_groundSit_turnUp,
• (*waffle_groundLean,
• (*waffle_groundLean (tease)

All POSES are static and come with ‘copy’ rights so you can put them into your posestands or make own poseball arrangements. To match the nature of the series, all poses are designed to look best with high heels, of course :D

PROPS (detailed info to each after listing):
———————————————-

Rezz:
(copy/no mod/no trans)

• (*chanimations SugarRush – Belgium Waffles w/ Honey&Butter – 20 PRIMS
• (*chanimations SugarRush – Belgium Waffles w/ Honey&Butter – 12 PRIMS

Rezz Optional:
(copy/no mod/no trans)

• (*chanimations – Waffellatio multiPosestand – 4 PRIMS
• (*chanimations – Waffellatio multiPoseball – 1 PRIM

• (*chanimations SugarRush #11 “Waffellatio?!” (wallFrame) – 4 PRIMS
• (*chanimations sugarRush – Belgium Waffles (tableDecor) – 20 PRIMS

 

COLOR and POSE MENU:
—————————-

There are two areas you need to know about to access the menus easily.

POSE menu is placed in the root prim of this set. Any part that you click will trigger it, except the prim that holds the COLOR menu! Remember the /1a chat command to adjust your avatars position, more about this further down.

The COLOR menu is placed in the waffle plate. Here you control special effects (turn sparkles on/off) and change colors of the plate itself. It also allows you to set permissions who may access the color menu (public/group/owner), use of poses is not affected by this selection. Default setting on rezz is OWNER.

Read the rest of this entry »

(*chanimations SugarRush #10 “HoneyPot”

“Full Flavor, Zero Calories!”


======
SugarRush #10
“HoneyPot”

by (*chanimations
April 2013
======

(*chanimations SugarRush takes you onto a sweet journey with a seductive and humorous pin up pose series, consisting of 12 individual sets of sweets, cake and candy!

-HoneyPot- is set #10 of SugarRush series with that sweet sticky substance dreams are made of. Not what you’re thinking now. We’re taking about the real honey and bees and all ;)

If that’s not enough for you, you may also go for the ultimate sweet-tooth: We’ve released as well a CalendarPack with all sets and menu driven background photobox to let you create your own SugarRush vintage PinUp calender… or another poster for your fridge… or Valentine’s Day sweetness and Birthday greetings… or whatever. ;) It’s basically the long awaited part 2 of our (*chanimations fruitFetish! calendar series of 2009 only with more sugar :D

(*chanimations -HoneyPot- contains photography props and poses with the following properties:

7 POSES
(no mod/no transfer):
————————-

• (*honey_prowl,
• (*honey_floor,
• (*honey_stomach,
• (*honey_lean_turned,
• (*honey_lean,
• (*honey_lay,
• (*honey_lay (straight),

All POSES are static and come with ‘copy’ rights so you can put them into your posestands or make own poseball arrangements. To match the nature of the series, all poses are designed to look best with high heels, of course :D

PROPS (detailed info to each after listing):
———————————————-

Rezz:
(copy/no mod/no trans)

• (*chanimations SugarRush – Spilled Honey (highDetail) – 39 PRIMS
• (*chanimations SugarRush – Spilled Honey – 24 PRIMS
• (*chanimations SugarRush – Spilled Honey (LP) – 16 PRIMS

Attachments:
(transfer/no copy/no mod)
• (*chanimations SugarRush – honeyBees (transfer) (chest)

• (*chanimations SugarRush – honeyBees (chest)
-> this is sort of your backup copy if the other went missing with a model.. no longer transfer though!

Rezz Optional:
(copy/no mod/no trans)

• (*chanimations – HoneyPot multiPosestand – 4 PRIMS
• (*chanimations – HoneyPot multiPoseball – 1 PRIM

• (*chanimations SugarRush #10 “HoneyPot” (wallFrame) – 4 PRIMS
• (*chanimations sugarRush – HoneyPot (tableDecor) – 21 PRIMS

 

COLOR and POSE MENU:
—————————-

There are two areas you need to know about to access the menus easily.

POSE menu is placed in the root prim of this set. Any part that you click will trigger it, except the prim that holds the COLOR menu! Remember the /1a chat command to adjust your avatars position, more about this further down.

The COLOR menu is placed in the outer spill of honey. Here you control special effects (turn sparkles on/off) and see how many bees you can attract with option particles effect! It also allows you to set permissions who may access the color menu (public/group/owner), use of poses is not affected by this selection. Default setting on rezz is OWNER.

Read the rest of this entry »

(*chanimations SugarRush #09 “CandyShop”

“Full Flavor, Zero Calories!”


======
SugarRush #09
“CandyShop”

by (*chanimations
April 2013
======

(*chanimations SugarRush takes you onto a sweet journey with a seductive and humorous pin up pose series, consisting of 12 individual sets of sweets, cake and candy!

-CandyShop- is set #09 of SugarRush series which may take a certain song a bit too literally. At any rate, you can do all the things you always wanted to do.. lick the lollipop, ride the lollipop, tease the lollipop… and of course then there’s the gummis, too.

If that’s not enough for you, you may also go for the ultimate sweet-tooth: We’ve released as well a CalendarPack with all sets and menu driven background photobox to let you create your own SugarRush vintage PinUp calender… or another poster for your fridge… or Valentine’s Day sweetness and Birthday greetings… or whatever. ;) It’s basically the long awaited part 2 of our (*chanimations fruitFetish! calendar series of 2009 only with more sugar :D

(*chanimations -CandyShop- contains photography props and poses with the following properties:

7 (8) POSES
(no mod/no transfer):
————————-

• (*candy_kneel (stretch),
• (*candy_kneel (stretch fist),
• (*candy_kneel,
• (*candy_lollipop_sit,
• (*candy_lollipop_pinUp,
• (*candy_lollipop_ride,
• (*candy_lay (leg down),
• (*candy_lay

All POSES are static and come with ‘copy’ rights so you can put them into your posestands or make own poseball arrangements. To match the nature of the series, all poses are designed to look best with high heels, of course :D

PROPS (detailed info to each after listing):
———————————————-

Rezz:
(copy/no mod/no trans)

• (*chanimations SugarRush – CandyShop (highDetail) – 47 PRIMS
• (*chanimations SugarRush – CandyShop – 37 PRIMS
• (*chanimations SugarRush – CandyShop (LP) – 28 PRIMS

Attachments:
(transfer/no copy/no mod)
• (*chanimations lollipop (transfer) (left hand)
• (*chanimations gummibears (transfer) (right hand)

• (*chanimations lollipop (left hand)
• (*chanimations gummibears (right hand)
-> this is sort of your backup copy if the other went missing with a model.. no longer transfer though!

Rezz Optional:
(copy/no mod/no trans)

• (*chanimations – CandyShop multiPosestand – 4 PRIMS
• (*chanimations – CandyShop multiPoseball – 1 PRIM

• (*chanimations SugarRush #09 “CandyShop” (wallFrame) – 4 PRIMS
• (*chanimations sugarRush – CandyShop (tableDecor) – 47 PRIMS

 

COLOR and POSE MENU:
—————————-

There are two areas you need to know about to access the menus easily.

POSE menu is placed in the root prim of this set. Any part that you click will trigger it, except the prim that holds the COLOR menu! Remember the /1a chat command to adjust your avatars position, more about this further down.

The COLOR menu is placed in the candy tray. Here you control special effects (turn sparkles on/off) and change colors of the tray itself to suit your flavor! It also allows you to set permissions who may access the color menu (public/group/owner), use of poses is not affected by this selection. Default setting on rezz is OWNER.

Read the rest of this entry »

(*chanimations SugarRush #08 “OrangeOrgy”

“Full Flavor, Zero Calories!”


======
SugarRush #08
“OrangeOrgy”

by (*chanimations
April 2013
======

(*chanimations SugarRush takes you onto a sweet journey with a seductive and humorous pin up pose series, consisting of 12 individual sets of sweets, cake and candy!

-OrangeOrgy- is set #08 of SugarRush series with a citric cocktail selection to pick from – oranges with lemon, lime, kiwi or more oranges… it lets you dive into the flavor – litterally! But there’s always a straw to hold onto when things get too turbulent. Enjoy the moment, you never know where it may lead too….

If that’s not enough for you, you may also go for the ultimate sweet-tooth: We’ve released as well a CalendarPack with all sets and menu driven background photobox to let you create your own SugarRush vintage PinUp calender… or another poster for your fridge… or Valentine’s Day sweetness and Birthday greetings… or whatever. ;) It’s basically the long awaited part 2 of our (*chanimations fruitFetish! calendar series of 2009 only with more sugar :D

(*chanimations -OrangeOrgy- contains photography props and poses with the following properties:

7 POSES
(no mod/no transfer):
————————-

• (*orange_sit,
• (*orange_straw,
• (*orange_cocktail_sit,
• (*orange_cocktail,
• (*orange_strawride_pinUp,
• (*orange_strawride,
• (*orange_orgy

All POSES are static and come with ‘copy’ rights so you can put them into your posestands or make own poseball arrangements. To match the nature of the series, all poses are designed to look best with high heels, of course :D

PROPS (detailed info to each after listing):
———————————————-

Rezz:
(copy/no mod/no trans)

• (*chanimations SugarRush – OrangeCocktail (highDetail) – 24 PRIMS
• (*chanimations SugarRush – OrangeCocktail – 19 PRIMS
• (*chanimations SugarRush – OrangeCocktail (LP) – 14 PRIMS

Attachments:
(transfer/no copy/no mod)
• (*chanimations cocktailStraw (transfer) (right hand)

• (*chanimations cocktailStraw (copy) (right hand)
-> this is sort of your backup copy if the other went missing with a model.. no longer transfer though!

Rezz Optional:
(copy/no mod/no trans)

• (*chanimations – OrangeOrgy multiPosestand – 4 PRIMS
• (*chanimations – OrangeOrgy multiPoseball – 1 PRIM

• (*chanimations SugarRush #08 “OrangeOrgy” (wallFrame) – 4 PRIMS
• (*chanimations sugarRush – OrangeCocktail (tableDecor) – 24 PRIMS

COLOR and POSE MENU:
—————————-

There are two areas you need to know about to access the menus easily.

POSE menu is placed in the root prim of this set. Any part that you click will trigger it, except the prim that holds the COLOR menu! Remember the /1a chat command to adjust your avatars position, more about this further down.

The COLOR menu is placed in the cocktail tray. Here you control special effects (turn sparkles on/off) and change colors of the tray itself to suit your flavor! And of course pick which cocktail style you’re in the mood for! It also allows you to set permissions who may access the color menu (public/group/owner), use of poses is not affected by this selection. Default setting on rezz is OWNER.

Read the rest of this entry »

April 2013
M T W T F S S
« Mar   May »
1234567
891011121314
15161718192021
22232425262728
2930  
Archives