“Every moment is a good time.”
FetishCabaret SET 29
Needless to say, a classy wine and cocktail bar was missing so far in our FetishCabaret series – so here it comes! Only our classy bar is “classy burlesque” of course to capture the mood appropriately: Elegant wood surfaces, golden metal poles, sculpted wine bottles on a shelf with mirror wall – and let’s not forget the lovingly decorated lemontray. After serving your drink, those bar ladies like to hop on the counter themselves to be your cocktail, or give a classic poledance for the night’s entertainment. And cause one would be only half the fun, there’s room for two. Happy hour guaranteed!
PLEASE TAKE NOTE so there is no confusion: it’s a photography prop with static poses and no animated dances.
-HappyHour- comes with color menu to choose between dark and lighter wood (matching our “FetishCabaret” and “La Burlesque” photostages), and a special menu to assist in taking pictures for post-processing mirror effects. (please see further down)
(*chanimations -HappyHour- contains photography props and poses with the following properties:
21 (17) POSES
(no mod/no transfer):
13 POSES in bar:
• (*bar_kneel (reverse),
• (*barTending PinUp
8 POSES in chair:
• (*barSit_f (moveHead),
• (*barSit_f (swap),
• (*barSit_f (swapMove),
• (*barSit_m (moveHead),
• (*barSit_m (swap),
• (*barSit_m (swapMove)
All POSES are static and come with ‘copy’ rights so you can put them into your posestands or make own poseball arrangements with the set. To match the nature of the series, all poses are designed to look best with high heels – except the male sit of course :-D
The chair sits include a version with free head, so you can influence where the guests are looking in your pictures. Please take note, head movement might not work if you are wearing an AO or any other pose-scripted attachment that could override the free head.
PROPS (detailed info to each after listing):
(copy/no mod/no trans)
• (*chanimations – CabaretBar (LP) – 36 PRIMS
• (*chanimations – CabaretBar – 58 PRIMS
• (*chanimations – CabaretBar (highDetail) – 74 PRIMS
• (*chanimations – BarChair – 3 PRIMS
(copy/no mod/no trans)
• (*chanimations – HappyHour multiPosestand – 4 PRIMS
• (*chanimations – HappyHour multiPoseball – 1 PRIM
(trans/no copy/no mod)
• (*chanimations – cocktail LIME (right hand)
• (*chanimations – cocktail ORANGE (left hand)
• (*chanimations – cocktail RED w/ice (right hand)
• (*chanimations – cocktail BLUE w/ice (right hand)
• (*chanimations – cocktail RED (left hand)
DETAILS ABOUT THE SET
We have included 3 different versions of the bar to match all prim needs – shown on the ad image is CabaretBar with high details. The version is marked in the object name with “highDetail” (74 prims), “LP” (low prim, 36 prims) and without any addition is the normal one (58 prims).
COLOR and POSE MENU:
There are three areas you need to know about to access the menus easily.
POSE menu #1 is placed in the root prim – the persion sitting first will likely have this spot (unless they sit directly on the prim for menu #2). Any click on the bar will open the pose selection menu for the girl sitting occupying this spot.
POSE menu #2 is in the back counter (the one that has the lemons and champaign on it). Even if you are the first person using the prop, you can sit directly on spot #2 if you target the back counter prim to sit.
The COLOR menu, as well as menu to turn light on/off (only if ‘nearby local lights’ are enabled in preferences), use the postprocessing effects and to set permissions is placed in the mirror wall of the bar.
Color choices are the following, matching the wood used in our (*chanimations photostages:
• light wood,
• dark wood,
• dark wood ornamented.
All attachments come with ‘transfer’ setting so you can pass them to your model – or if you’re unsure they’ll give them back to you, rezz them instead and position them.
The cocktail glasses match a few poses, so we’ve added a few extras – have fun getting creative :)
The ‘special trick’ for this set – Equally to FetishCabaret SET 14 “CabaretBeauty”, I added you a little gimmick to help you prepare your shots if you plan to create a mirror reflection using graphic programms for picture post-processing. To make the steps required to create a reflection easier on you, the mirror glass has a touch script included that will set the BACK of it to transparent or solid on click. The surface lets you pick a grey background, greenScreen or blueScreen.
If you’re curious, we posted a mini-tutorial on our blog at
(as with all pictures, image rights reserved!)
If you rezz the bar in public places, it’s strongly adviced to set permissions who may use the mirror-menu (owner, group, everybody) so you don’t find the bar in all these bright colors from random people’s clicking every time you log in :D
TAKE NOTE: The ability to use the poses and sit options in the bar are NOT affected by this setting, it is only for the mirror menu.
ADJUSTMENT OF POSES with /1a:
Of course there’s no pose-balls – you sit directly on the rezzed bar/chairs!
The prop provides you with a pose adjustment menu to finetune your position – either use included gesture with hot-key [F10] (the gesture is mod, so you can change the key) or speak /1a in open channel for the adjustment menu to open (both will only work while sitting).
‘Postion’ will allow you to move your avartar more forward, backwards, left or right (X and Y axis) and of course up and down (Z axis), if needed ‘Rotation’ menu gives you more options for your adjustment.
The script remembers the avartar custom settings of its 100 most frequent users who adjusted their positions as long as the set stays rezzed.
You’ve never worked with gestures? It’s easy, go into inventory and right click it, then select ‘activate’ in the context menu. Once activated, just press F10 key and the adjustment menu will open up if you sit on any of our (*chanimations props using this feature! Typing /adjustPose in chat will have the same effect, SL chat bar will auto-complete the command after the first few characters typed if it recognizes it being an active gesture. The gesture is mod, so you can change hot-key or command to whatever is easier for you, just double-click on the gesture in inventoy to open it.
To make it easier on photographers who work with models (or if you don’t want to adjust poses through a menu), a multiPoseball (1 PRIM) is included, as well as a multiPosestand (4 PRIMS). This way you can send your models afk and freely move them yourself instead of ‘instructing them’ where to place their avartar.
While the posestand navigates you through the poses with arrow buttons, the multiPoseball needs to be triggerd by the one sitting on it and toggles the poses by using the pageUp/pageDown keys. Both multiPoseball and multiPosestand respond to /1 show and /1 hide to turn them invisible.
And as with everything scripted: Make sure you are in a sim that allows for scripts to run!
The bar includes an update script, which will check for free upgrades when it is rezzed – to not loose the information of your adjusted poses through rezzing, you can call for the update manually by typing “/12update” (without quotes) in open chat – or just rez another one from inventory :-)
If nothing happens at all on rez or the manual call, it might be there is no update set up yet – it will function once a first update is available. We keep you informed through our mainstore and our blog should a product have received an update:
All wood, metal and mirror textures for this set as well as ice bucket and cushioning materials are custom made by Chandra Meehan for (*chanimations and deviousMind – if you find them used by anybody else not connected to us, please help protect original content and immediately inform us! Thank you in advance!
BAD SCULPTIE RENDERING?
If you have problems with sculpties seeming rough edged and not properly rezzing – go to Advanced Menu (if it doesn’t show on the top bar, press CTRL-ALT-SHIFT-D to show it), Debug Setting… – type ‘RenderVolumeLODFactor’ (without quotes) and set it to 4.000. It will take a short moment and your sculpties will render smoother when looking at them from a distance! Search the Wiki if you want more info about the RenderVolumeLODFactor.
That’s all you need to know, have fun and keep in mind:
“A Happy Hour can lead to many more happy hours…”