“War of the elements…”
“Of Fire and Ice…”
Sourceress SET 7 -Of Fire and Ice- has been inspired by the horrible amount of snow this year and the wishful dreaming of an open fire place – which I don’t have. *grumbles* So bad for me, but lucky for you, the result is an Elementalist themed magic photoprop visualizing the battle of fire and ice – or if you’re roleplaying in SL, it might find it’s way into a permanent part of your RP character’s ritual room, who knows.
The set contains photography props and poses with the following properties:
10 POSES (no mod/no transfer):
All POSES are static and come with ‘copy’ rights so you can put them into your posestands or make own poseball arrangements.
PROPS (detailed info to each after listing):
(copy/no transfer/no modify)
• (*chanimations – Of Fire and Ice… – 27 PRIMS
• (*chanimations – Of Fire and Ice… (LP) – 19 PRIMS
• (*chanimations – Of Fire and Ice… (smaller base) – 27 PRIMS
• (*chanimations – Of Fire and Ice… (smaller base) (LP) – 19 PRIMS
• (*chanimations ‘Of Fire and Ice…’ multiPoseball – 1 PRIM
• (*chanimations ‘Of Fire and Ice…’ multiPosestand – 4 PRIMS
(transfer/no copy/no modify)
• (*chanimations IceSpell (w/animation) (left hand)
• (*chanimations IceSpell (right hand)
• (*chanimations FireSpell (w/animation) (left hand)
• (*chanimations FireSpell (right hand)
Don’t change the attachment point from its default position (left hand) – see
under details in the following for further info!
DETAILED INFORMATION REGARDING CONTENT
The magic yin yang spell is surrounded by menu-driven energy swirls, a sculpted book, snowflakes and blazing fire with animated textures.
The prims of the magic spheres offer different states for fire and ice, which you can access by menu to add the extra magic to your photoshooting or roleplay experience. To access the menu, click the book lying on the ground. Menu offers you the following options:
• choose default sceneries or disable all special effects,
• add snow particles, or turn them back off,
• select the state of the spell’s magic spheres: choose individual sizes for fire and ice spell effects
• set permissions who may access the above mentioned options to anyone, group, or owner only. – Default on rez is set to OWNER ONLY, pose menu is not effected by this selection.
Please keep in mind: To see glow and light, it requires for at least ‘basic shaders’ and ‘nearby local lights’ being enabled in preferences – ‘at least’ cause Windlight is obviously more picture taking fun ;-) )
The spell adjustment menu works with stored prim animation frames – as a result of this you cannot [shift]-copy the spell because it would delete the stored frames and the copy of the prop will not function correctly – if you need multiple copies of the prop, ALWAYS rezz from inventory to ensure it works! Same applies for resetting: If required, rezz a fresh copy from inventory and delete the old one.
The attachments come with (transfer/no copy) settings so you can pass it to your model – or rezz the object (11 PRIMS) and position it instead if you’re unsure that they will give it back! The left-hand spells are animated and can be changed by menu to the appearance you prefer with the currently used pose. Particles can be turned on or off.
Please do not change the attachment point from left hand – due to the poses, the animation is very dynamic in its positioning, and will not work properly (or you need to move it around a lot) if it is attached to another point on the avatar.
FURTHER GENERAL INFORMATION
ADJUSTMENT OF POSES with /1a:
There are no poseballs, you sit directly on the pentagram! On first sit please note the messages in open chat – once sitting, either use included gesture with hot-key [F10] (the gesture is mod, so you can change the key) or speak /1a in open channel for the adjustment menu to open (both will only work if sitting on the prop).
‘Postion’ will allow you to move your avartar more forward, backwards, left or right (X and Y axis) and of course up and down (Z axis), if needed ‘Rotation’ menu gives you more options for your adjustment.
The script remembers the avartar custom settings of its 100 most frequent users who adjusted their positions as long as the cage stays rezzed.
You’ve never worked with gestures? It’s easy, go into inventory and right click it, then select ‘activate’ in the context menu. Once activated, just press F10 key and the adjustment menu will open up if you sit on any of our (*chanimations props using this feature! Typing /adjustPose in chat will have the same effect, SL chat bar will auto-complete the command after the first few characters typed if it recognizes it being an active gesture. The gesture is mod, so you can change hot-key or command to whatever is easier for you, just double-click on the gesture in inventoy to open it.
To make it easier on photographers who work with models (or if you don’t want to adjust poses through a menu), a multiPoseballs (1 PRIM) is included, as well as first time in our releases a multiPosestand (4 PRIMS). This way you can freely move your model yourself instead of ‘instructing them’ where to place their avartar.
While the posestand navigates you through the poses with arrow buttons, the multiPoseball allows the one sitting on it to toggle the poses by using the pageUp/pageDown keys. Both multiPoseball and multiPosestand respond to /1 show and /1 hide to turn them invisible.
And as with everything scripted: Make sure you are in a sim that allows for scripts to run!
The spell includes an update script which will check for free upgrades when it is rezzed – to not loose the information of your adjusted poses through resetting/rezzing, you can call for the update manually by typing “/12update” (without quotes) in open chat. Please take note, the update script is not active until a first upgrade is made available. As well, you don’t need to check daily yourself, we keep you informed through our mainstore and our blog should a product have received an update: http://chanimations.deviousmind.net/about/updated/
The textures for this set are custom made by Chandra Meehan for (*chanimations and deviousMind – if you find them used by anybody else not connected to us, please help protect original content and immediately inform us! Thank you in advance!