(*fruitFetish! #14 – “CandyLovin’!”

“Cause everbody needs some…”


fruitFetish! seasonal PinUp SET #14
by (*chanimations

Set No.14 is our second seasonal release to add on to our pin up calender series. If you haven’t seen any of the previous releases yet, here a short intro to what it’s all about: (*chanimations fruitFetish! is a fresh and humorous vintage pin up series consisting out of 12 fruit and vegetable sets, and one CalenderPack which will allow you to create your own fruitFetish vintage PinUp calender… or a poster for your fridge… or postcard girls… or whatever. ;-)

“CandyLovin’!” is slightly stepping out of line as it’s not pure fruit or veggie this time… if you know the others, I’m sure you’ll agree it’s close enough and fitting in just fine *smirks* So here it is, christmas wishes and season’s greetings that surely will be noticed and likely never forgotten *giggles*.

The set contains aside from many many fall seasonal pumpkins photography props and poses with the following properties:

9 (3) POSES (no mod/no transfer):

• (*candyLovin’,
• (*candyLovin’ (shorterArms),
• (*eyeCandy,
• (*eyeCandy (shorterArms),
• (*candyLickin’

• (*candyLovin’ (2),
• (*candyLovin’ (shorterArms) (2),
• (*eyeCandy (2),
• (*eyeCandy (shorterArms) (2),

All POSES are static and come with ‘copy’ rights so you can put them into your posestands or make own poseball arrangements. Due to the nature of this poseseries, foot positions look best when wearing high heels! A second position for the arm is added for (*candyLovin’ and (*eyeCandy, in case the first one goes into your avatars body. As well optionally added is a version with hands relaxed, in case you don’t want to hold anything or use the poses as standalone in different context.

PROPS (details for use after listing):

PoseProps (rezz) – all (copy, no mod/no transfer):
• (*chanimations fruitFetish: candyCanes! – 22 PRIMS,
• (*chanimations fruitFetish: candyCanes! (with Ground) – 23 PRIMS,
• (*chanimations fruitFetish: candyCanes! (falling Snowflakes) – 41 PRIMS,
• (*chanimations fruitFetish: CandyLovin’! multiPoseball (optional)

• (*chanimations HairFlower (hollyLeaf&candyCanes) (chin) (transfer, no copy/no mod)
• (*chanimations ankleRibbon (with resize) (lower leg right) (transfer, no copy/no mod)
• (*chanimations CandyCane (left hand) (copy, transfer, no mod)

Seasonal Decoration (rezz) – all (copy/no mod/no trans):
• (*chanimations – snowflakes – 9 PRIMS
• (*chanimations – Little candyLicking for two (with Ground) – 9 PRIMS


(*chanimations candyCanes! comes in three versions, a snowy version with added prim snowflakes falling from the sky, one ‘normal’ pumpkinPatch with ground cover, and finally one without ground if you would like to rezz them at a place where groundcover underneath is not possible. If you’d like to use the versions with ground, please take note to sink it slightly into the floor so you see the soft slopes effect as shown on the poster (otherwise it will just appear like a flat white square).

There’s some added snowflakes in here in case you’d like to decorate your scene, and some candyLicking for two – if you click the large candy cane in the middle of the group, it passes candy :-) This time we added (*candyLickin’ pose into the decoration, it will allow two people to sit on it, adjust their poses as described in the following, and by clicking the ground once sitting, swap position.


No need to worry about pink and blue poseballs – you sit direct on on the snow pile! On first sit please note the chatmessage you are given – as well, a menu pops up allowing you to pick which pose you’d like. After that, you only click the ground again, and you’ll receive the menu to change between the poses. For convenience, some of the poses are double in the prop but turned already to allow different perspectives for a bit more flexibility when taking pictures.


To meet all different avartar sizes, an easy and intuitively to use adjustment-menu allows you to move the positioning of your avartar – height, rotation, everything! When you sit, speak “/1a” in open channel (without quotes) for the adjustment menu (it will only work for the avatar sitting on it). ‘Postion’ will allow you to move your avartar more forward, backwards, left or right (X and Y axis) and of course up and down (Z axis), if needed ‘Rotation’ menu gives you more options.

The script remembers the avartar custom settings of up to 100 most frequent users who adjusted their positions as long as the fruit stays rezzed and the scripts are not reset. Unfortunately it cannot keep the positions when picked up back to inventory and will rez back on default settings – but since the adjustment is easy and quick, this shouldn’t be a problem *grins*.


To make it easier on photographers who work with models (or if you want to use the poses only without anything on the ground of course), an optional multiPoseball is included. This way you can freely move your model yourself instead of ‘instructing them’ where to place their avartar. The multiPoseball responds to /1 show and /1 hide and allows the model to toggle the poses by using the pageUp/pageDown keys.


The hairflower and ankleribbon attachments come with (transfer/no copy) settings so you can pass them to your model – or rezz the items and position them instead if you’re unsure that they will give them back! The ribbon comes with a simply resize script to match all avatar shapes and allows you to store your own size, detailed information notecard is included.

The CandyCanes are copy/transfer this time, so in case you want to stage a little candycane orgy, by all means have at it! *giggles*


None of ours this time, but one special thanks to Cerdwin Flanagan for the gorgeous snow ground texture and many other thanks to anybody who has ever created a candy cane texture :-)


If you have problems with sculpties seeming rough edged and not properly rezzing – go to Advanced Menu (if it doesn’t show on the top bar, press CTRL-ALT-SHIFT-D to show it), Debug Setting… – type ‘RenderVolumeLODFactor’ (without quotes) and set it to 4.000. It will take a short moment and your sculpties will render smoother when looking at them from a distance! Search the Wiki if you want more info about the RenderVolumeLODFactor.

If you notice prims missing when moveing your camera closer to an object, check your Debug Settings for the rendermaxNodeSize – on some clients the standard has been set to 4096, which can be far too little with very detailed objects and lead to prims disappearing. A value of 6000 can safely be used even with an older computer and will solve this problem – starting with viewer 1.24.5 the problem has been fixed.

Would you like to stop by in world?

You’ll find us at deviousMind/120/160/30 if you are interested in single poses only or to preview the poses on your avartar!

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November 2009
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