(*Sourceress – “Power of Word”


“Discover your true Power…..”

Sourceress "Power Of Word"


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-The Sourceress-
“Power of Word”
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The Sourceress’ SET 3 -Power of Word- contains photography props and poses (or maybe it’s even gonna become part of the ritual room for your RP character!) with the following properties:

3 POSES (no mod/no transfer):
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• (*powerSurge,
• (*spellcastSummon,
• (*spellcast

All POSES are static and come with ‘copy’ rights so you can put them into your posestands or make own poseball arrangements.

PROPS (detailed info to each after listing):
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• (* Sourceress “Power of Word” – 34 PRIMS (no mod/no transfer)
• (*chanimations “Power of Word” multiPoseball – 1 PRIM OPTIONAL (no mod/no transfer)

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DETAILED INFORMATION (please read!)
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The floor-pentagram is surrounded by sculpted books, skulls and candles. The candles are created with digitally drawn particle flames – no transparency halos or unreal-looking fire but exactly that flickering you’d expect to see! Along with the change of poses, the prims of the spell are animated and will add the extra magic to your photoshooting or roleplay experience.

Beyond that, depending on your personal taste or light surrounding, you have the following additional options when clicking the open book that lies outside of the pentagram circle:

• turn glow and lighting effects of the base on/off
• add particles to the spellcasting, or turn them back off
• show or hide the outer magic sphere surrounding your character in the final pose states
• set permissions who may access the above mentioned options to anyone, group, or owner only. – Default on rez is set to OWNER ONLY.

Please keep in mind: To see glow and light, it requires for at least ‘basic shaders’ and ‘nearby local lights’ being enabled in preferences – ‘at least’ cause Windlight is obviously more picture taking fun ;-) )

NO POSEBALLS
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Sit on the magic pentagram itself. On first sit a menu pops up allowing you to pick which pose you’d like. By clicking it again when sitting you will receive the menu to change between the poses.

ADJUSTMENT OF POSES:
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When you sit, speak /1a in open channel for the adjustment menu (it will only work when sitting on it). ‘Postion’ will allow you to move your avatar more forward, backwards, left or right (X and Y) and of course up and down (Z), if needed ‘Rotation’ menu gives you more options.

The script remembers the avartar custom settings of up to 100 most frequent users who adjusted their positions as long as the spell stays rezzed and the scripts are not reset. Unfortunately it cannot keep the positions when picked up back to inventory and will rez back on default settings – but since the adjustment is easy and quick, this shouldn’t be a problem!

PHOTOGRAPHER?
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To make it easier on photographers who work with models, a multiPoseball is included. This way you can freely move your model yourself instead of ‘instructing them’ where to place their avartar.

The multiPoseball responds to /1 show and /1 hide and allows to toggle the poses by using the pageUp/pageDown keys.

UPDATES:
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The spell includes an update script which will check for free upgrades when it is rezzed – to not loose the information of your adjusted poses through resetting/rezzing, you can call for the update manually by typing “/12update” (without quotes) in open chat. As well, you don’t need to check daily yourself, we keep you informed through our mainstore and our blog should a product have received an update: http://chanimations.deviousmind.net/about/updated/

TEXTURES:
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The textures for this set are custom made for (*chanimations and deviousMind – if you find them used by anybody else not connected to us, please inform us! Thank you in advance!

BAD SCULPTIE RENDERING or MISSING PRIMS?
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If you have problems with sculpties seeming rough edged and not properly rezzing – go to Advanced Menu (if it doesn’t show on the top bar, press CTRL-ALT-SHIFT-D to show it), Debug Setting… – type ‘RenderVolumeLODFactor’ (without quotes) and set it to 4.000. It will take a short moment and your sculpties will render smoother when looking at them from a distance! Search the Wiki if you want more info about the RenderVolumeLODFactor.

If you notice prims missing when moveing your camera closer to an object, check your Debug Settings for the rendermaxNodeSize – standard of the newer clients is 4096, which can be far too little with very detailed objects and lead to prims disappearing. A value of 6000 can safely be used even with an older computer and will solve this problem.

Last but not least as with everything scripted: Make sure you are in a sim that allows for scripts to run! That’s all you need to know – have fun and emerse in the roleplay!

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Would you like to stop by in world?

You’ll find us at deviousMind/120/160/30 if you are interested in single poses only or to preview the poses on your avartar! Or if this is more convenient for you, find xStreet listing <a href=”https://www.xstreetsl.com/modules.php?name=Marketplace&file=item&ItemID=1763344″ target=”blank”> here!</a>

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